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authorRoland Scheidegger <[email protected]>2013-04-04 23:20:49 +0200
committerRoland Scheidegger <[email protected]>2013-04-04 23:22:10 +0200
commit9eef86bb55108bfe2537d90e7efb41a30bf8547a (patch)
treeb10bbcd549f21b08a7dd71a0cb0926bf91f9896c /configure.ac
parentb6e9b54d066d29d250c4502e0005b317589dd8b3 (diff)
gallivm: some minor cube map cleanup
The ar_ge_as_at variable was just very very confusing since the condition was actually the other way around (as_at_ge_ar). So change the condition (and the selects depending on it) to match the variable name. And also change the chosen major axis in case the coord values are the same. OpenGL doesn't care one bit which one is chosen in this case but it looks like dx10 would require z chosen over y, and y chosen over x (previously did x chosen over y, y chosen over z). Since it's all the same effort just honor dx10's wishes. (Though actually, for some prefered orderings, we could save one (or two with derivatives) selects since the tnewx and tnewz (and the corresponding dmax values) are the same.) Reviewed-by: Jose Fonseca <[email protected]>
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