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authorJason Ekstrand <[email protected]>2017-06-29 18:52:03 -0700
committerJason Ekstrand <[email protected]>2017-09-19 12:06:30 -0700
commit9ec51aa0fed786962508b7d778c72b13a06e541c (patch)
tree048b78040019e553e9b311719c0727f3b250bfc9 /configure.ac
parenta8ba57d35686bd55ffd2f7786b2ad10539ce0cc5 (diff)
anv: Advertise support VK_FORMAT_R8_SRGB
Unreal Engine 4 seems to really like this format for some reason. We don't technically have the hardware format but we do have L8_SRGB. It's easy enough to fake with that and a swizzle. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
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