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authorIago Toral Quiroga <[email protected]>2015-01-07 10:08:57 +0100
committerIago Toral Quiroga <[email protected]>2015-01-16 14:16:59 +0100
commit6367ca8b41ce99de21a27953713413d678e5d30d (patch)
treeef8d146f276ffb32ffe2c8399e48840a1bfb5390 /configure.ac
parentbc6e57e019bd2399a70acabcad21217aadf2944c (diff)
i965/gen6: Fix crash with VS+TF after rendering with GS
Rendering with a GS and then using transform feedback with a program that does not have a GS can crash in gen6. The reason for this is that brw_begin_transform_feedback checks brw->geometry_program to decide if there is a GS program, but this is not correct: brw->geometry_program is updated when issuing drawing commands, so after rendering with a GS it will be non-NULL until we draw again with a program that does not have a GS. If the next program uses TF, we will call glBegintransformFeedback before issuing the drawing command and hence brw->geometry_program will be non-NULL if the previous rendering used a GS. The right thing to do here is to check ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY] instead. This is what the gen7 code path does too. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=87694 Reviewed-by: Tapani Pälli <[email protected]>
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