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author | Brian Paul <[email protected]> | 2011-11-17 16:40:02 -0700 |
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committer | Brian Paul <[email protected]> | 2012-02-23 07:49:06 -0700 |
commit | 8a9cad6384c61670e96165ad8c5f6ade927c6fa0 (patch) | |
tree | d5c789f4187773517897fcb6950e9fd49a9fe1de /configs | |
parent | 4516fcc57f8f45fc0e2e4d8681fd5d74e4f31d7d (diff) |
svga: use dummy shaders when translation fails
Before, if shader translation failed for any reason we'd keep trying
to translate the shader over and over again during state validation.
The dummy fragment shader emits solid red so that might be visual
clue that translation is failing.
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'configs')
0 files changed, 0 insertions, 0 deletions