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author | Eric Anholt <[email protected]> | 2009-07-30 13:40:29 -0700 |
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committer | Eric Anholt <[email protected]> | 2009-09-04 14:12:35 -0700 |
commit | 9eca0e5350377148976e0d1200f98bd20ac28197 (patch) | |
tree | 82937915e2e8c4064973e596495f4c8b9bfffd2a /configs/linux-solo-ia64 | |
parent | 7e26bdb849b75f4aeb69cf8b1fdffbc461265490 (diff) |
i965: Don't emit bad packets when no VBs are referenced.
It appears that sometimes Mesa (and I suppose a VS could as well) emits
a program which references no vertex data, and thus we end up with
nr_enabled == 0 even though some VBs are enabled. We'd end up emitting
VB/VE packet headers of 0xffffffff in that case, leading to GPU hangs.
Bug #22945 (wine with an uncompiled VS)
(cherry picked from commit d1fbfd0f962347e4153db3852292d44de5aea863)
Diffstat (limited to 'configs/linux-solo-ia64')
0 files changed, 0 insertions, 0 deletions