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author | Marek Olšák <[email protected]> | 2011-05-09 18:18:56 +0200 |
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committer | Marek Olšák <[email protected]> | 2011-05-09 20:01:58 +0200 |
commit | 801fbdf286bed58435ca3a9008104b098717ed9b (patch) | |
tree | 7a284aa659b76d32f96c1da1d2d7ba6334b76a6f /configs/linux-fbdev | |
parent | 39be542f734f5725108f3e0223a9d748033b4735 (diff) |
mesa: document instructions ir_to_mesa emits
GLSL stopped using:
BRA, EXP, LOG, LRP, NRM3, NRM4, XPD.
GLSL started using:
KIL, SCS, SSG, SWZ.
(omg why SWZ? isn't proc_src_register flexible enough?)
GLSL doesn't use these opcodes some Radeons do support:
ARR, DP2A, DST, LRP, XPD.
These opcodes are now unused:
AND, NOT, NRM3, NRM4, OR, XOR.
(plus maybe the NV extensions which are unused by Gallium)
In addition to that, we don't use two-dimensional indirect addressing,
which the Mesa IR can do.
Diffstat (limited to 'configs/linux-fbdev')
0 files changed, 0 insertions, 0 deletions