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author | José Fonseca <[email protected]> | 2009-08-30 12:36:03 +0100 |
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committer | José Fonseca <[email protected]> | 2009-08-30 12:37:03 +0100 |
commit | c28f253ac26e2d5a8cc7befa35e754515d4510dd (patch) | |
tree | 863fc12797f182883199374b5da2da6d6d9b7470 /configs/hpux11-32 | |
parent | 62b586fce43ac117dcb553baa1fe884053fdef12 (diff) |
llvmpipe: Texture cache in 4 ubytes instead of 4 floats.
This is more a short term experiment than a long term commitment, as we'll
need to support higher precision textures too, as this will all be
be replaced by runtime generated code.
With this change most Mesa demos fps increased around 10%. Not a huge
improvement, but not a negligible one either.
Diffstat (limited to 'configs/hpux11-32')
0 files changed, 0 insertions, 0 deletions