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author | Brian Paul <[email protected]> | 2009-12-30 09:25:24 -0700 |
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committer | Brian Paul <[email protected]> | 2009-12-30 09:30:24 -0700 |
commit | 2b5ece5746585fd1b6ffd4768763dfc5709699ab (patch) | |
tree | 98cc1cc6327b238f68448b8d3d128e87a5a4115b /configs/.gitignore | |
parent | 12039aa7a9e9e7c320e695b2f611b6559925178c (diff) |
mesa: implement GL3 glClearBuffer() functions
These functions clear color/depth/stencil buffers with a value that's
passed to the function, rather than the context clear values.
For now these functions are implemented in terms of the existing
ctx->Driver.Clear() hook. In the future when we have non-normalized
integer and unsigned integer color buffer formats we'll need new
driver hook(s) to pass int and uint clear values to the driver.
Note: these functions are not hooked into the dispatch table at this time.
Diffstat (limited to 'configs/.gitignore')
0 files changed, 0 insertions, 0 deletions