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authorBrian Paul <[email protected]>2015-10-06 16:55:39 -0600
committerBrian Paul <[email protected]>2015-10-07 08:45:56 -0600
commit2bad030ac9c47c316f615db83c52cf0391f64f3f (patch)
treefeae519f228825aff316901742cd1ade051a8a29 /common.py
parent4ea5ed9f51c2ec851ac2d81108035bf7046bbc69 (diff)
svga: round UBO constant buffer size up/down to multiple of 16 bytes
The svga3d device requires constant buffers to be a multiple of 16 bytes in size. OpenGL UBOs may not fit that restriction. As a work-around, round the size up if possible, else round down. Note that this patch only effects UBO constant buffers (index 1 or higher), not the 0th/default constant buffer. Fixes the game Grim Fandango Remastered. VMware bug 1510130. Reviewed-by: Charmaine Lee <[email protected]> Reviewed-by: José Fonseca <[email protected]>
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