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authorRoland Scheidegger <[email protected]>2009-06-16 21:38:58 +0200
committerIan Romanick <[email protected]>2009-06-22 15:15:20 -0700
commit2f184d0d9f4600a20022887674b77f45ee6b728e (patch)
tree312636c5368f02be76ba6794a29effee9d4a251b /common.py
parent9d367d43b2fddb9a27d4be6302da172ab773ca91 (diff)
i965: handle OPCODE_SWZ in the glsl path
glsl compiler will not generate OPCODE_SWZ, and as a first step it would be translated away to a MOV anyway (why?), but later internally this opcode is generated (for EXT_texture_swizzling). (cherry picked from commit 4ef1f8e3b52a06fcf58f78c9c36738531b91dbac)
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