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authorTimothy Arceri <[email protected]>2017-07-21 10:23:47 +1000
committerTimothy Arceri <[email protected]>2017-07-26 10:39:52 +1000
commitb0333e55b77ff16bff3ca4a744043f85d06b4633 (patch)
treed3e0cfd8e4fefc08a3f7d2c167a6c549ddabfbb5 /common.py
parent7ee383669fc34a9ebe1e722da47673025dbf72a5 (diff)
compiler: move glsl_interface_packing enum to shader_enums.h
This allows us to drop the duplicate gl_uniform_block_packing enum. Reviewed-by: Nicolai Hähnle <[email protected]>
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