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authorIago Toral Quiroga <[email protected]>2015-04-28 12:09:58 +0200
committerSamuel Iglesias Gonsalvez <[email protected]>2015-09-25 08:39:23 +0200
commitf1b647fdd1028bf475ed258c4dd8b833339ec796 (patch)
tree778cd8361c94faee543e8bcbbdea6deb631f8a7d /common.py
parentf4c8c01a3db984a08dc02b72c2904b0532e0847f (diff)
glsl: Apply memory qualifiers to buffer variables
v2: - Save memory qualifier info in the top level members of a shader storage block. - Add a checks to record_compare() which is used when comparing shader storage buffer declarations in different shaders. - Always report an error for incompatible readonly/writeonly definitions, whether they are present at block or field level. Reviewed-by: Kristian Høgsberg <[email protected]>
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