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authorDave Airlie <[email protected]>2010-10-04 16:24:59 +1000
committerDave Airlie <[email protected]>2010-10-04 16:24:59 +1000
commit6dc051557d99e81fc58e09edf21f185874dc1979 (patch)
treeee587126208b0da2267abf70118a585d327235f3 /common.py
parent92aba9c1f54b2681aed11f572f74bda941f19a54 (diff)
r600g: the code to check whether a new vertex shader is needed was wrong
this code was memcmp'ing two structs, but refcounting one of them afterwards, so any subsequent memcmp was never going to work. again this stops unnecessary uploads of vertex program,
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