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author | Brian Paul <[email protected]> | 2013-12-16 09:41:09 -0700 |
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committer | Brian Paul <[email protected]> | 2013-12-18 09:06:52 -0700 |
commit | aa4001b6075a5ca0c695f196e912f09ea12aed44 (patch) | |
tree | 39761890ed84b93cd2f80dbe61441849174f766c /common.py | |
parent | eaaa9695b2c29bcebc670c8af74b54d70bc5cc7d (diff) |
mesa: add API/extension checks for 3-component texture buffer formats
The GL_RGB32F, GL_RGB32UI and GL_RGB32I texture buffer formats are
only supposed to be allowed if the GL_ARB_texture_buffer_object_rgb32
extension is supported. Note that the texture buffer extensions
require a core profile. This patch adds those checks.
Fixes the soon-to-be-added
arb_clear_buffer_object-negative-bad-internalformat piglit test.
Diffstat (limited to 'common.py')
0 files changed, 0 insertions, 0 deletions