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authorAlex Deucher <[email protected]>2011-02-28 21:52:19 -0500
committerAlex Deucher <[email protected]>2011-02-28 22:01:59 -0500
commit1dc204d145dc8c0b19473a7814c201a8954b6274 (patch)
treeddd4b0e77d37cb420945cff2f1644d0d572f9297 /common.py
parent6c324777a685d28d0a81d23157e4863240552999 (diff)
r600g: truncate point sampled texture coordinates
By default the hardware rounds texcoords. However, for point sampled textures, the expected behavior is to truncate. When we have point sampled textures, set the truncate bit in the sampler. Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=25871 Signed-off-by: Alex Deucher <[email protected]>
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