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author | Eric Anholt <[email protected]> | 2014-08-01 12:50:53 -0700 |
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committer | Eric Anholt <[email protected]> | 2014-08-08 18:59:47 -0700 |
commit | 88bc5baa00c632c2411304b2c7e5cc49f882c30e (patch) | |
tree | cc0aa57ffc9464b96d54049b759cab579f19ee01 /common.py | |
parent | f069367f3938741c07658f54390c16550e1b5a5c (diff) |
vc4: Add support for swizzles of 32 bit float vertex attributes.
Some tests start working (useprogram-flushverts, for example) due to
getitng the right vertices now. Some that used to pass start failing with
memory overflow during binning, which is weird (glsl-fs-texture2drect).
And a couple stop rendering correctly (glsl-fs-bug25902).
v2: Move the attribute format setup in the key from after search time to
before the search.
v3: Fix reading of attributes other than position (I forgot to respect
attr and stored everything in inputs 0-3, i.e. position).
Diffstat (limited to 'common.py')
0 files changed, 0 insertions, 0 deletions