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authorEric Anholt <[email protected]>2014-08-01 12:50:53 -0700
committerEric Anholt <[email protected]>2014-08-08 18:59:47 -0700
commit88bc5baa00c632c2411304b2c7e5cc49f882c30e (patch)
treecc0aa57ffc9464b96d54049b759cab579f19ee01 /common.py
parentf069367f3938741c07658f54390c16550e1b5a5c (diff)
vc4: Add support for swizzles of 32 bit float vertex attributes.
Some tests start working (useprogram-flushverts, for example) due to getitng the right vertices now. Some that used to pass start failing with memory overflow during binning, which is weird (glsl-fs-texture2drect). And a couple stop rendering correctly (glsl-fs-bug25902). v2: Move the attribute format setup in the key from after search time to before the search. v3: Fix reading of attributes other than position (I forgot to respect attr and stored everything in inputs 0-3, i.e. position).
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