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authorVinson Lee <[email protected]>2012-08-12 00:02:32 -0700
committerVinson Lee <[email protected]>2012-08-15 22:04:24 -0700
commit3d6892c4793ae1fd1ef82d40e4af8004393b0480 (patch)
treee5eaa7877f95b3c1ca69c83919470ce9b6a7bb38 /common.py
parent6a3ac03f2b80c80655d66b31c0218754f70156de (diff)
scons: Add option to enable floating-point textures.
Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'common.py')
-rw-r--r--common.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/common.py b/common.py
index 6121a411403..6ff9608c413 100644
--- a/common.py
+++ b/common.py
@@ -98,5 +98,6 @@ def AddOptions(opts):
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
opts.Add(BoolOption('quiet', 'DEPRECATED: profile build', 'yes'))
+ opts.Add(BoolOption('texture_float', 'enable floating-point textures and renderbuffers', 'no'))
if host_platform == 'windows':
opts.Add(EnumOption('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))