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author | Dave Airlie <[email protected]> | 2014-06-11 11:38:19 +1000 |
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committer | Dave Airlie <[email protected]> | 2014-06-11 12:19:37 +1000 |
commit | a4670de0a00fad11a2b2a5c458a89302b552df64 (patch) | |
tree | 10f4131316954ee12e4b9ecb3f1d9a9da42d9110 /bin | |
parent | 10e8d557993140cd5df85e38738c26bfce3a4761 (diff) |
tgsi/gs: bound max output vertices in shader
This limits the number of emitted vertices to the shaders max output
vertices, and avoids us writing things into memory that isn't big
enough for it.
Reviewed-by: Zack Rusin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'bin')
0 files changed, 0 insertions, 0 deletions