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authorIan Romanick <[email protected]>2011-08-03 17:12:29 -0700
committerIan Romanick <[email protected]>2011-08-16 14:38:44 -0700
commit7125f1e87df359be4aad1d801b633146eeac7292 (patch)
tree999ddf9efd3587c3ba191bd9af96710869590b51 /bin
parent54c48a95e6e0573886433f94ac83293876ffe03d (diff)
mesa: Bump instruction execution limit to 65536
Shader Model 3.0[1] requires that shaders be able to execute at least 65536 instructions. Bump Mesa maxExec to that limit. This allows several vertex shaders in the OpenGL ES 2.0 conformance test suite to run to completion. 1: http://en.wikipedia.org/wiki/High_Level_Shader_Language Reviewed-by: Eric Anholt <[email protected]>
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