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authorNanley Chery <[email protected]>2018-03-22 17:05:34 -0700
committerNanley Chery <[email protected]>2018-04-24 13:41:14 -0700
commit0e8b16e0a239cc4a4758b62fb6787158180a74fd (patch)
tree034fb4a5940f83e9b491d0c9d3fce636b20edbc1 /bin
parent129ad66dd5332159f154b3714a87e5f8d65214fa (diff)
i965/meta_util: Re-enable sRGB-encoded fast-clears on CNL
The paths which sample with the clear color are now using a getter which performs the sRGB decode needed to enable this fast clear. This path can be exercised by fast-clearing a texture, then performing an operation which requires sRGB decoding. Test coverage for this feature is provided with the following tests: * Shader texture calls: - spec@ext_texture_srgb@tex-srgb * Shader texelfetch calls: - spec@arb_framebuffer_srgb@fbo-fast-clear - spec@arb_framebuffer_srgb@msaa-fast-clear * Blending: - spec@arb_framebuffer_srgb@arb_framebuffer_srgb-fast-clear-blend * Blitting: - spec@arb_framebuffer_srgb@blit texture srgb msaa enabled clear Reviewed-by: Jason Ekstrand <[email protected]>
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