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authorPaul Berry <[email protected]>2011-12-09 16:40:32 -0800
committerPaul Berry <[email protected]>2011-12-20 15:00:29 -0800
commit63cf7fad13fc9cfdd2ae7b031426f79107000300 (patch)
tree1db2139bac237abcd17886292b9bd51e97583934 /bin
parentc3161b629f342b21756f4fdb4414417b82d3e033 (diff)
i965: Flush pipeline on EndTransformFeedback.
A common use case for transform feedback is to perform one draw operation that writes transform feedback output to a buffer, followed by a second draw operation that consumes that buffer as vertex input. Since vertex input is consumed at an earlier pipeline stage than writing transform feedback output, we need to flush the pipeline to ensure that the transform feedback output is completely written before the data is consumed. In an ideal world, we would do some dependency tracking, so that we would only flush the pipeline if the next draw call was about to consume data generated by a previous draw call in the same batch. However, since we don't have that sort of dependency tracking infrastructure right now, we just unconditionally flush the buffer every time glEndTransformFeedback() is called. This will cause a performance hit compared to the ideal case (since we will sometimes flush the pipeline unnecessarily), but fortunately the performance hit will be confined to circumstances where transform feedback is in use. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
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