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authorMarek Olšák <[email protected]>2017-05-31 13:07:04 +0200
committerMarek Olšák <[email protected]>2017-06-05 18:25:57 +0200
commit2ec50f98a9be9ee94aa0dd82fb7560c00153b03f (patch)
tree4f2d5c06ce4bbedfcb34e561ce81bf89e40971aa /bin
parentbb0452442a77570fce529cbb3d9fd99a94f3b50e (diff)
st/mesa: don't load cached TGSI shaders on demand
This fixes a performance issue with the shader cache that delayed Gallium shader create calls until draw calls. I'd like this in stable, but it's not a showstopper. Cc: 17.1 <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
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