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author | Kenneth Graunke <[email protected]> | 2016-08-02 16:32:52 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2016-08-08 14:04:01 -0700 |
commit | f6dc71483abb876386824ba97097089cc0b8f454 (patch) | |
tree | fbbf4ee433ede04a14281a038e914a0f48e0e789 /bin | |
parent | ad32dcf630c387e01f415f98717aad08d20ff9f2 (diff) |
meta: Make Meta's BlitFramebuffer() follow the GL 4.4 sRGB rules.
Just avoid whacking GL_FRAMEBUFFER_SRGB altogether, so we respect
the application's setting. This appears to work.
v2: Update one more comment (requested by Ian).
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'bin')
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