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authorEric Anholt <[email protected]>2010-08-05 10:09:12 -0700
committerEric Anholt <[email protected]>2010-08-05 10:18:31 -0700
commit2e853ca23c8670246dd4efcee0706f68097652f7 (patch)
tree9b5e1f32cf565e3367f574d4c918e676e0d68060 /bin
parentc5b9cab49900cbcab78911361976a3678d49e853 (diff)
glsl2: Add a pass for removing unused functions.
For a shader involving many small functions, this avoids running optimization across all of them after they've been inlined post-linking. Reduces the runtime of linking and running a fragment shader from Yo Frankie from 1.6 seconds to 0.9 seconds (-44.9%, +/- 3.3%).
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0 files changed, 0 insertions, 0 deletions