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authorTimothy Arceri <[email protected]>2017-01-24 08:41:36 +1100
committerJordan Justen <[email protected]>2017-10-31 23:36:54 -0700
commit2589e7ddafb63583498f5f7138914d2a2e634960 (patch)
tree86876affe556456b499d78a3189bc2f3e637c08f /bin
parent516d50db319396c23fd599012aec8b3fbc0ee5a6 (diff)
i965: Add shader cache support for vertex and fragment stages
This enables the cache on vertex and fragment shaders only. v2: * Use MAYBE_UNUSED. (Matt) [[email protected]: reword subject] [[email protected]: *_cached_program => brw_disk_cache_*_program] Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
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