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authorBas Nieuwenhuizen <[email protected]>2019-01-14 14:44:15 +0100
committerBas Nieuwenhuizen <[email protected]>2019-01-14 19:58:27 +0000
commit76b12fa564a5f48e3f2264718dea0158d0c05b4c (patch)
treefa642109e9575a1f4c193ae6a2353f886a3214a3 /bin
parent76df5e8f527d9a5ff319a433dc07a4e32f3924f5 (diff)
radv: Only use 32 KiB per threadgroup on Stoney.
Causes hangs on some machines. What works for dEQP-VK.tessellation.shader_input_output.barrier: - running num_patches = 6 (which limits LDS to 32 KiB) - running num_patches = 8, and artificially cutting LDS size at 32 KiB. CC: <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
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