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authorMarek Olšák <[email protected]>2012-02-17 02:13:32 +0100
committerMarek Olšák <[email protected]>2012-02-21 21:09:16 +0100
commit32f833e5a58d886065309da5414a63924e61e9d9 (patch)
tree1314dd0b68bd146b1e6e08f1901529118ec34364 /bin
parenta6ef7f7ce4a52c05c55a2d265f1fdebc7de5a1db (diff)
gallium/cso: kill off non-functional shader caching
Suggested by José. We don't provide shader caching in CSO. Most of the time the api provides object semantics for shaders anyway, and the cases where it doesn't (eg mesa's internall-generated texenv programs), it will be up to the state tracker to implement their own specialized caching.
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