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authorKenneth Graunke <[email protected]>2017-02-28 11:44:26 -0800
committerKenneth Graunke <[email protected]>2017-03-01 10:27:36 -0800
commitf356d053935e81faf91905cf64dbdb91d0bc271d (patch)
tree358a9be0f75b07c88cfbc1d913f316b8ac744708 /bin
parent4061bbccf2ad81612afbf8c3ded58c3b7146c5b2 (diff)
i965: Drop unused STATE_TEXRECT_SCALE code.
In the past, we used this on Gen4-5 to transform non-normalized texture coordinates (for sampler2DRect) to normalized ones. We also used it on Gen6-7.5 for sampler2DRect with GL_CLAMP. Jason dropped this code in 6c8ba59cff14a1a86273f4008ff2a8e68335ab25 in favor of using nir_lower_tex(), which just does a textureSize() call. But we were still setting up these state references for useless uniform data. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
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