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author | Ian Romanick <[email protected]> | 2015-12-03 12:22:23 -0800 |
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committer | Ian Romanick <[email protected]> | 2015-12-14 13:09:15 -0800 |
commit | 96dc732ed81f48d8bbc7aa6fb4d9c2833b691189 (patch) | |
tree | f66c83ebeef6a693f19cee6078c36a7aad6058bd /bin | |
parent | 71135e275fd99d29e6e67d830c7c1bced662322f (diff) |
meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFER
GL_DRAW_FRAMEBUFFER does not exist in OpenGL ES 1.x, and since
_mesa_meta_begin hasn't been called yet, we have to work-around API
difficulties. The whole reason that GL_DRAW_FRAMEBUFFER is used instead
of GL_FRAMEBUFFER is that the read framebuffer may be different. This
is moot in OpenGL ES 1.x.
I have another patch series that would also fix this (by removing the
calls to _mesa_BindFramebuffer and friends), but it's not quite ready
yet... and I think it may be a bit heavy for some stable branches.
Consider this a stop-gap fix.
Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93215
Cc: "11.0 11.1" <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'bin')
0 files changed, 0 insertions, 0 deletions