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author | Mauro Rossi <[email protected]> | 2017-02-18 22:23:18 +0100 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2017-02-20 16:30:37 +0000 |
commit | 9e3d66c1e58f14d9c5e8df2a5ba7fdcf04b3258e (patch) | |
tree | 8d6b3e641ed7b166515befe55b24758532ccb154 /bin | |
parent | 933988901ab14b3c950272b60a56cb48265076b0 (diff) |
android: glsl: build shader cache sources
Fixes the following building errors:
external/mesa/src/compiler/glsl/linker.cpp:4642: error: undefined reference
to 'shader_cache_read_program_metadata(gl_context*, gl_shader_program*)'
external/mesa/src/mesa/program/ir_to_mesa.cpp:3135: error: undefined reference
to 'shader_cache_write_program_metadata(gl_context*, gl_shader_program*)'
clang++: error: linker command failed with exit code 1
...
external/mesa/src/mesa/program/ir_to_mesa.cpp:3135: error: undefined reference
to 'shader_cache_write_program_metadata(gl_context*, gl_shader_program*)'
external/mesa/src/compiler/glsl/linker.cpp:4642: error: undefined reference
to 'shader_cache_read_program_metadata(gl_context*, gl_shader_program*)'
clang++: error: linker command failed with exit code 1 (use -v to see invocation)
ninja: build stopped: subcommand failed.
build/core/ninja.mk:148: recipe for target 'ninja_wrapper' failed
make: *** [ninja_wrapper] Error 1
Fixes: 9f8dc3bf03e ("utils: build sha1/disk cache only with
Android/Autoconf")
Acked-by: Emil Velikov <[email protected]>
Diffstat (limited to 'bin')
0 files changed, 0 insertions, 0 deletions