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authorAlyssa Rosenzweig <[email protected]>2019-12-30 12:13:45 -0500
committerAlyssa Rosenzweig <[email protected]>2019-12-30 17:11:08 -0500
commit8f4b15636b0c51519d3798dbf77291e5bad7ec3e (patch)
treed7811c1a1555ce6dc7f3a176a6a280fec82550df /bin
parent67fe2afa51984398a7d9d458447b99522a847def (diff)
panfrost: Remove MRT indirection in blend shaders
Since we have a separate blend shader for each render target, let's simplify this structure and reduce the options memory footprint by 88% or something goofy like that. Should also enable separate blending per render target. Signed-off-by: Alyssa Rosenzweig <[email protected]>
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