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author | Pierre-Eric Pelloux-Prayer <[email protected]> | 2020-03-24 16:32:11 +0100 |
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committer | Pierre-Eric Pelloux-Prayer <[email protected]> | 2020-03-25 08:19:38 +0100 |
commit | 5533c41541f57774314517d893045eedfc5b2da1 (patch) | |
tree | c31f77940e4ed307731e724ee2ebed93b1bea7ac /bin | |
parent | 84da4ded4b90d0d13e3d89d97160eead9d5c8886 (diff) |
ac: fix ac_build_is_helper_invocation when postponed_kill is null
If there was no demote() in the shader, ac_build_is_helper_invocation
behaves exactly the same as ac_build_load_helper_invocation, i.e.
the helper lanes are the same as they were at the beginning of the shader.
Fixes: de57ea2a3da ("amd/llvm: implement nir_intrinsic_demote(_if) and nir_intrinsic_is_helper_invocation")
Reviewed-by: Daniel Schürmann <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4301>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4301>
Diffstat (limited to 'bin')
0 files changed, 0 insertions, 0 deletions