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author | Samuel Pitoiset <[email protected]> | 2017-05-03 18:37:28 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-05-04 14:01:59 +0200 |
commit | 9db9b2e8cd0a0d250c6251a2fef17198616519e7 (patch) | |
tree | 0a2045c4e6a640c6837b891e977c6f42efc157a3 /bin | |
parent | f8003d2516b33fff9a749e62fd994c6cb57b27d4 (diff) |
glsl: reject memory qualifiers with uniform blocks
The spec allows memory qualifiers to be used with image variables,
buffers variables and shader storage blocks. This patch also fixes
validate_memory_qualifier_for_type().
Fixes the following ARB_uniform_buffer_object test:
uniform-block-memory-qualifier.frag
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'bin')
0 files changed, 0 insertions, 0 deletions