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authorSamuel Pitoiset <[email protected]>2017-05-03 18:37:28 +0200
committerSamuel Pitoiset <[email protected]>2017-05-04 14:01:59 +0200
commit9db9b2e8cd0a0d250c6251a2fef17198616519e7 (patch)
tree0a2045c4e6a640c6837b891e977c6f42efc157a3 /bin
parentf8003d2516b33fff9a749e62fd994c6cb57b27d4 (diff)
glsl: reject memory qualifiers with uniform blocks
The spec allows memory qualifiers to be used with image variables, buffers variables and shader storage blocks. This patch also fixes validate_memory_qualifier_for_type(). Fixes the following ARB_uniform_buffer_object test: uniform-block-memory-qualifier.frag Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
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