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author | Brian Paul <[email protected]> | 2003-11-10 19:08:37 +0000 |
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committer | Brian Paul <[email protected]> | 2003-11-10 19:08:37 +0000 |
commit | a2b9bad251b058f6255fa037b842c5465c0609a2 (patch) | |
tree | c0f889c4d572ffde55491e7508d3badb32f70d3c /bin | |
parent | 5e99ad19f5737fff6aaad623a97fc61ef7fcf273 (diff) |
Redo array element checking for vertex array buffers.
Now, compute ctx->Array._MaxElement as the min of enabled array's max element.
Test against ctx->Array._MaxElement in glDrawArrays/Elements.
Note: testing in glArrayElement not done yet.
Only do element checking if ctx->Const.CheckArrayBounds is set.
Diffstat (limited to 'bin')
0 files changed, 0 insertions, 0 deletions