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authorMarek Olšák <[email protected]>2014-03-03 01:01:05 +0100
committerMarek Olšák <[email protected]>2014-03-07 18:07:05 +0100
commit780ce576bb1781f027797039693b98253ee4813e (patch)
treed5a1215579f3fe61ba193f54eb307999f6a82fbf /bin
parent472ac0db08011af21174bb35e45858480b866346 (diff)
mesa: fix the format of glEdgeFlagPointer
Softpipe expects a float in the vertex shader, which is what glEdgeFlag generates. This fixes piglit/gl-2.0-edgeflag. Cc: [email protected] Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
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