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authorDave Airlie <[email protected]>2011-11-11 16:13:06 +0000
committerDave Airlie <[email protected]>2011-12-05 14:36:19 +0000
commitb2596c36c8f73e8bb7a0b1679b491662aeb2f9d9 (patch)
tree0eff8746b4334dbc6e780e7426031a910335a781 /bin/install-sh
parentfd7fcfcc2dffb73ac3159a04ccd164b527c11a8f (diff)
radeon: texture/renderbuffer overhaul.
This could have been split up better, but the driver is just broken now, so bisecting the brokenness is going to be painful no matter what. This adds renderbuffer mapping/unmapping along with texture image allocation. It drops all the old texture upload paths, some of which could possible be reimplemented with the blitter later. It also redoes the span code paths to use its own set of image mapping handlers, along with removing the tiling decode paths for the color buffers, since we now hope to use the blitter for this. Signed-off-by: Dave Airlie <[email protected]>
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