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authorBrian Paul <[email protected]>2013-05-01 19:15:32 -0600
committerBrian Paul <[email protected]>2013-05-02 09:03:14 -0600
commitcce6e30613f8a7c28c83a5e0411689d6184cbf8f (patch)
treeb6a6ee46d213193c56399c6d5b8fd3f826dc699c /bin/get-pick-list.sh
parentaa782f260d09bbc10db039340358b3518e8a5a38 (diff)
mesa: adjust PRIM_x constants for geometry shaders
These values pertain to display lists, and the new types of geometry shader primitives can be used in display lists. And add new PRIM_MAX constant for follow-on changes. Reviewed-by: Jose Fonseca <[email protected]>
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