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authorKristian Høgsberg <[email protected]>2008-03-09 21:28:04 -0400
committerKristian Høgsberg <[email protected]>2008-03-09 21:28:04 -0400
commitdcbe215c015c8dc48440f578023c2b9d12b934e4 (patch)
treeff2196f4e814c36ec23cbaf1a94bac152a8acdf7 /bin/config.guess
parent180b41594c669574355b54ceb2c2ff96889bf336 (diff)
DRI2: Make setTexBuffer take a __DRIdrawable instead of a BO handle.
This fixes a problem where texturing from the same Pixmap more than once per batchbuffer would hang the DRI driver. We just use the region associated with the front left renderbuffer of the __DRIdrawable for texturing, which avoids creating different regions for the same BO. This change also make GLX_EXT_texture_from_pixmap work for direct rendering, since tracking the __DRIdrawable -> BO handle now uses the standard DRI2 event buffer. Of course, DRI2 direct rendering doesn't exist yet. Finally, this commit bumps the DRI interface version again, accounting for the change in the DRI_TEX_BUFFER extension and the change in commit 0bba0e5be7a4a7275dad1edc34bdcc134ea1f424 to pass in the event buffer head index on drawable creation.
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