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authorKenneth Graunke <[email protected]>2016-10-03 23:36:30 -0700
committerKenneth Graunke <[email protected]>2016-11-19 12:30:25 -0800
commit19c652b29ce7271374cd0951bdadc9840964e78e (patch)
tree1a23f9e5703d4da0fcd972ad4a3568c102c240a4 /bin/bugzilla_mesa.sh
parentc447ca64c13f386474e518e0e8dd523ee24507fe (diff)
i965: Use shader_info for brw_vue_prog_data::cull_distance_mask.
This also allows us to move it from a GL specific location to a part of the compiler shared by both GL and Vulkan. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
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