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author | Zack Rusin <[email protected]> | 2013-09-03 13:41:30 -0400 |
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committer | Zack Rusin <[email protected]> | 2013-09-06 15:05:27 -0400 |
commit | e9f1f6ab42a7c466b3b6cb5460fcf875822c1dbd (patch) | |
tree | 2e6e5fce32b9d53d2d1125fdc56ec47d8528a22f /bin/bugzilla_mesa.sh | |
parent | f9b37f7183ca2df228f2b7382ac9e2d0f74cb904 (diff) |
gallivm: support indirect registers on both dimensions
We support indirect addressing only on the vertex index, but some
shaders also use indirect addressing on attributes. This patch
adds support for indirect addressing on both dimensions inside
gs arrays.
Signed-off-by: Zack Rusin <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'bin/bugzilla_mesa.sh')
0 files changed, 0 insertions, 0 deletions