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authorRob Clark <[email protected]>2014-10-18 15:28:16 -0400
committerRob Clark <[email protected]>2014-10-20 21:42:44 -0400
commit8a0ffedd8de51eaf980855283c4525dba6dc5847 (patch)
tree91b1a9e527826679fac39959538678896a4c4328 /autogen.sh
parentab33a240890a7ef147d4b8cf35c27ae1932a1dbe (diff)
freedreno/ir3: fix potential gpu lockup with kill
It seems like the hardware is unhappy if we execute a kill instruction prior to last input (ei). Probably the shader thread stops executing and the end-input flag is never set. Signed-off-by: Rob Clark <[email protected]>
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