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authorIan Romanick <[email protected]>2010-03-10 00:28:59 -0800
committerIan Romanick <[email protected]>2010-03-10 00:28:59 -0800
commit0b678234625fac67a89285ad2871dedc891fb1b1 (patch)
treeaa07a1fdf9fb16e5c57f19b30c525f4a7d12bcdb /ast_to_hir.cpp
parent654c05725704fdb589ebe3bff7c88d695675a2d9 (diff)
AST to IR: Mark 'varying' in a vertex shader as 'out'
Diffstat (limited to 'ast_to_hir.cpp')
-rw-r--r--ast_to_hir.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/ast_to_hir.cpp b/ast_to_hir.cpp
index faa13abd599..becc8327fb6 100644
--- a/ast_to_hir.cpp
+++ b/ast_to_hir.cpp
@@ -855,7 +855,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
else if (qual->attribute || qual->in
|| (qual->varying && (state->target == fragment_shader)))
var->mode = ir_var_in;
- else if (qual->out)
+ else if (qual->out || (qual->varying && (state->target == vertex_shader)))
var->mode = ir_var_out;
else if (qual->uniform)
var->mode = ir_var_uniform;