summaryrefslogtreecommitdiffstats
path: root/appveyor.yml
diff options
context:
space:
mode:
authorIago Toral Quiroga <[email protected]>2017-01-05 13:17:53 +0100
committerIago Toral Quiroga <[email protected]>2017-01-09 11:43:07 +0100
commit566a0c43f0b9fbf5106161471dd5061c7275f761 (patch)
treec8fd58c2d28c60767de579d43ea15c5fb03e8c6d /appveyor.yml
parent0449c93638e74cc0d04986664c0b8b7ec2615893 (diff)
anv: don't skip the VUE header if we are reading gl_Layer in a fragment shader
This is the same we do in the GL driver: the hardware provides gl_Layer in the VUE header, so when the fragment shader reads it we can't skip it. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'appveyor.yml')
0 files changed, 0 insertions, 0 deletions