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author | Kenneth Graunke <[email protected]> | 2016-01-25 15:23:24 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2017-07-13 19:56:49 -0700 |
commit | 2a5e4f15efb7be113cbc310bb7d809578153953d (patch) | |
tree | f7e17f18874f67b479e71f23559712d0e8e97d9b /appveyor.yml | |
parent | 8ec5a4e4a4a32f4de351c5fc2bf0eb615b6eef1b (diff) |
i965: Require a UBO offset alignment of 32 bytes.
Soon, we're going to start providing UBO data to shaders as push
constants, rather than requiring them to issue pull loads. The
3DSTATE_CONSTANT_* commands require 32 byte aligned pointers.
So, we need to increase this from 16 to 32.
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'appveyor.yml')
0 files changed, 0 insertions, 0 deletions