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authorRoland Scheidegger <[email protected]>2017-09-09 02:58:21 +0200
committerRoland Scheidegger <[email protected]>2017-09-09 03:06:10 +0200
commitdcf2feadc336a1d81bf1b03d0b9c6dd68ea61441 (patch)
tree59bece628754e812638ba754c1d2cb5836570980 /appveyor.yml
parent30682fba77ffe8e3c6b50f8dfa3633d0cd90cbc3 (diff)
gallivm: fix gather implementation a bit
gather is defined in terms of bilinear filtering, just without the filtering part. However, there's actually some subtle differences required in our implementation, because we use some tricks to simplify coord wrapping for the two coords per direction. For bilinear filtering, we don't care if we end up with an incorrect texel, as long as the filter weight is 0.0 for it. Likewise, the order of the texels doesn't actually matter (as long as they still have the correct filter weight). But for gather, these tricks lead to incorrect results. Fix this for CLAMP_TO_EDGE, and add some comments to the other wrap functions which look broken (the 3 mirror_clamp plus mirror_repeat) (too complex to fix right now, and noone really seems to care...). Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
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