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authorPaul Berry <[email protected]>2012-08-16 10:06:08 -0700
committerPaul Berry <[email protected]>2012-09-12 14:44:12 -0700
commit3123f0621561549c4566248100661ef77cab2834 (patch)
tree9544870cf85c9648132d3e5dc33acf16697d0b30 /acinclude.m4
parentbc6cafa045d8de839090fe2d82716b3afbd54701 (diff)
i965/blorp: Thread level and layer through brw_blorp_blit_miptrees().
Previously, when performing a blit using the blorp engine, we failed to account for the level and layer of the source and destination. As a result, all blits would occur between miplevel 0 and layer 0 of the corresponding textures, regardless of which level/layer was bound to the framebuffer. This patch passes the correct level and layer through brw_blorp_miptrees() into the brw_blorp_blit_params data structure. Further patches in the series will adapt gen{6,7}_blorp_emit_surface_state to make use of these parameters. NOTE: This is a candidate for stable release branches. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'acinclude.m4')
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