diff options
author | Marek Olšák <[email protected]> | 2012-04-13 21:20:18 +0200 |
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committer | Marek Olšák <[email protected]> | 2012-04-18 16:19:39 +0200 |
commit | bdb0ad77c20653d01570a4ce44f4200a97fb5f11 (patch) | |
tree | 1cd9869785891bf63563037235c925f9383c2a8a /acinclude.m4 | |
parent | 462dcf617303a507a1b000f52abbfa3fe695bb95 (diff) |
gallium/u_gen_mipmap: don't release vertex buffer at end of frame / in glFlush
There's no reason to do that. The buffer being used for rendering is always
mapped as unsynchronized.
Diffstat (limited to 'acinclude.m4')
0 files changed, 0 insertions, 0 deletions