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authorThomas Hellstrom <[email protected]>2011-10-12 15:27:10 +0200
committerThomas Hellstrom <[email protected]>2011-10-14 09:53:19 +0200
commit5dddeb7776c62b6218add3a236551cde876b1cf0 (patch)
tree0b1e4779aa633b397e87f50e465542c8f56d7ea7 /acinclude.m4
parent83d57635bc7b8f837add26322da04e3d93da2c55 (diff)
winsys/svga: Rework buffer allocation to make it more robust v2.
Don't allow any "CPU" buffers to be allocated by the pb_fenced buffer manager, since we can't protect against failures during buffer validation. Also, add an extra slab buffer manager to allocate buffers from the kernel if there is a failure to allocate from our big buffer pool. The reason we use a slab manager for this, is to avoid allocating many very small buffers from the kernel. v2: Increased VMW_MAX_BUFFER_SIZE and fixed some comments. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]>
Diffstat (limited to 'acinclude.m4')
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