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author | Marek Olšák <[email protected]> | 2014-08-23 02:03:58 +0200 |
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committer | Marek Olšák <[email protected]> | 2014-09-01 21:18:51 +0200 |
commit | ab9ad9177981757e7f1d17c61fd123855620c875 (patch) | |
tree | eec679c15046feac3c82af4d3029ff3a92ac3cde /VERSION | |
parent | ba14d4910c946aeba39b43ac0dce9c2a76f49b30 (diff) |
r600g,radeonsi: force fast stencil and HTILE stencil off, fixing a Hyper-Z hang
This should be as fast as no HTILE for stencil. I think we can still get full
performance with depth-only rendering even if stencil is present in the buffer
but not used, but I'm not 100% sure. This may be revisited when HiS and fast
stencil clear are implemented.
This fixes a hang in Brutal Legend.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=64471
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'VERSION')
0 files changed, 0 insertions, 0 deletions