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authorMarek Olšák <[email protected]>2014-08-23 02:03:58 +0200
committerMarek Olšák <[email protected]>2014-09-01 21:18:51 +0200
commitab9ad9177981757e7f1d17c61fd123855620c875 (patch)
treeeec679c15046feac3c82af4d3029ff3a92ac3cde /VERSION
parentba14d4910c946aeba39b43ac0dce9c2a76f49b30 (diff)
r600g,radeonsi: force fast stencil and HTILE stencil off, fixing a Hyper-Z hang
This should be as fast as no HTILE for stencil. I think we can still get full performance with depth-only rendering even if stencil is present in the buffer but not used, but I'm not 100% sure. This may be revisited when HiS and fast stencil clear are implemented. This fixes a hang in Brutal Legend. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=64471 Reviewed-by: Michel Dänzer <[email protected]>
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