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author | Francisco Jerez <[email protected]> | 2016-07-19 20:23:17 -0700 |
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committer | Francisco Jerez <[email protected]> | 2016-08-24 13:28:31 -0700 |
commit | 5e1d34394e80198da774ca87133da34506a89c29 (patch) | |
tree | 053d36750c24ed07d2981f1129543bcfc2667b51 /VERSION | |
parent | 6b33eab959433fdcb4f3fce7c571a83e8050cdf0 (diff) |
glsl: Don't attempt to do dead varying elimination on gl_LastFragData arrays.
Apparently this pass can only handle elimination of a single built-in
fragment output array, so the presence of gl_LastFragData (which it
wouldn't split correctly anyway) could prevent it from splitting the
actual gl_FragData array. Just match gl_FragData by name since it's
the only built-in it can handle.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'VERSION')
0 files changed, 0 insertions, 0 deletions